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Formula 1

Formula 1

Formula 1

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General

All race bets are settled on the official classification from the Federation Internationale de l'Automobile (FIA), the sport's governing body, at the time of the podium presentation.

This includes retirement and classification markets, which are determined by the FIA rule stating that any car that completes 90% or more of the number of laps covered by the winner will be recorded as a classified finisher.

Driver Betting

Next Retirement

Bets will be settled on the official FIA result. Dead-heat rules apply if two or more drivers retire on the same lap.

Lap of First Retirement

A 2-Way (under/over) market will be offered for the lap in which the first race retirement takes place. Settlement will be based on official FIA results. Note: The FIA display the number of completed laps a driver has achieved, so they would have retired on the next lap. For example, if the completed laps on the FIA result is 3 then the driver is deemed to have retired on lap 4 and this will be used for settlement purposes. If no retirement takes place for a specified Grand Prix, bets will be settled as a Push.

First Driver to Retire (Formation Lap Counts)

Driver must start 1st formation lap. Bet settlement will be determined by which lap number a car retires on. Should more than one car retire on the same lap, then Dead-Heat rules apply.

First Constructor Retirement (Formation Lap Counts)

Bets will have action once the 1st formation lap starts. The winner is the constructor of the first car to retire. Should more than one car retire on the same lap, then Dead-Heat rules apply.

Leader After Specified Laps

For settlement purposes, the winner is deemed to be the driver leading the race as they cross the start/finish line after the specified race lap in accordance with the FIA's official Race Lap Chart. In the event of the specified number of laps not being fully completed, all bets will be deemed no action.

Leader After 1 Lap

For settlement purposes, the winner is deemed to be the driver leading the race as they cross the start/finish line after one classified race lap (formation lap not included). In the event of one lap not being fully completed, all bets will be deemed no action. In the event that a race starts under safety car conditions, bets placed on this market will stand.

To Retire on the 1st Lap

Any driver who is deemed to have completed no laps on the official FIA Race Classification will be deemed winners. If a driver is not in position to start the formation lap, bets involving that driver are deemed no action.

Driver to Lead after X Lap and Win Race

For settlement purposes the winner is deemed to be the driver leading the race as they cross the start/finish line after the specified classified race lap (formation lap not included) and also win the Grand Prix as recorded in the official FIA classification at the time of the podium presentation. In the event of the specified number of laps not being fully completed, all bets will be deemed no action. In the event that a race starts under safety car conditions, bets placed on "Lead after 1 Lap and Win Race" will be deemed no action.

Driver Position at End of 1st Lap

Select a driver's position at the end of the first fully completed lap of a named Grand Prix. Settlement will be based on the position recorded by the official FIA result. The named driver must start the race for bets to stand.

To Be Fastest in the Speed Trap

Official Speed Trap figures as recorded by the FIA on their Race Speed Trap document will be used for settlement. If a driver is not in position to start the formation lap, bets involving that driver are deemed no action.

First/Last Driver to Make a Pit Stop

Official Pit Stop details as recorded by the FIA on their Race Pit Stop Summary will be used for settlement. If a driver is not in position to start the formation lap, bets involving that driver are deemed no action.

To Get Caught Speeding in the Pit Lane

Settled on the decision of the FIA if they deem a driver has broken the pit lane speed limit during the race. If a driver is not in position to start the formation lap, bets involving that driver are deemed no action.

Race Betting

Start of the Race

The start of any race is defined as the signal to start the formation lap.

Fastest Pit Stop

Select the winner of the FIA Fastest Pit Stop Award. This is based on the stationary time of a car in the pits. Official data recorded by the FIA at the time of the podium presentation will be used for settlement.

Fastest Lap

The official FIA result at the time of the podium presentation for the race will be used.

First Lap Markets

Bets are settled on the first completed lap of the original race start. Any official restarts are disregarded, unless in the original race the first lap is not completed fully. In this case, bets will be settled on the first fully completed lap.

Leader After X Laps (Team)

For settlement purposes, the winner is deemed to be the team car leading the race as they cross the start/finish line after the specified classified race lap (formation lap not included). In the event of the specified number of laps not being fully completed, all bets will be deemed no action. In the event that a race starts under safety car conditions, bets placed on this market will stand.

To Lead a Lap (Driver/Team)

For settlement purposes a winner is deemed to be a driver or team leading the race as they cross the start/finish line at any point during the specified race, in accordance with the FIA's official Race Lap Chart. In the event of the specified number of laps not being fully completed, all bets will be no action unless settlement is already determined.

Red Flag in Race

A Red Flag being shown is defined as the race being suspended and drivers having to return to the Pit Lane during a specified race.

Qualification Markets

Official qualifying times as recorded by the FIA will be used for settlement. For Fastest Qualifier, Top 3 (Qualifying), Top 6 (Qualifying), Straight Forecast (Qualifying), Dual Forecast (Qualifying), Q3 Winning Margin, and Qualifying Session 3 Winning Car markets, times recorded in the third session only count. If for some reason the third session does not take place, we will settle on the official grid as formed by the FIA. Grid position penalties/subsequent disqualifications do not apply for settlement purposes. However, qualifying time penalties (as specified by the FIA) will. Drivers must start the first session of qualifying for bets to stand. For fastest in qualifying session 1 and 2, drivers must start the specified session of qualifying for bets to stand. Specifically for Q1, Q2, and Q3 Winning Margin markets, the specified session must begin and registered times be set in the session, otherwise bets will be deemed no action. If bets on any Qualification market are placed after the outcome is determined (as a result of criteria used by the FIA to form the official grid being amended), then bets will be deemed no action.

Practice Session One/Two/Three Driver Markets (including Match Bets)

Bets will be settled on the official FIA classification. The driver of any car that enters the track during the specified session of practice will be deemed a starter.

Fastest Qualifying Stage

Predict which qualifying session will produce the fastest qualifying time. Dead-heat rules apply.

To Reach Qualifying Session One/Two/Three (Driver and Both Cars)

Official qualifying times as recorded by the FIA will be used for settlement. Drivers must start the first session of qualifying for bets to stand.

Practice Session Winning Margin

Bets will be settled on the official FIA result of the relevant practice session.

First Lap Markets

Bets are settled on the first completed lap of the original race start. Any official restarts are disregarded, unless in the original race the first lap is not completed fully. In this case, bets will be settled on the first fully completed lap.

Practice X Winning Car

Bets will be settled on the official FIA result of the relevant practice session. All cars will be deemed as starters.

Fastest Lap

The official FIA result at the time of the podium presentation for the race will be used.

Leader After X Laps (Team)

For settlement purposes, the winner is deemed to be the team car leading the race as they cross the start/finish line after the specified classified race lap (formation lap not included). In the event of the specified number of laps not being fully completed, all bets will be deemed no action. In the event that a race starts under safety car conditions, bets placed on this market will stand.

To Lead a Lap (Driver/Team)

For settlement purposes a winner is deemed to be a driver or team leading the race as they cross the start/finish line at any point during the specified race, in accordance with the FIA's official Race Lap Chart. In the event of the specified number of laps not being fully completed, all bets will be no action unless settlement is already determined.

Red Flag in Race

A Red Flag being shown is defined as the race being suspended and drivers having to return to the Pit Lane during a specified race.

Start of the Race

The start of any race is defined as the signal to start the formation lap.

Fastest Pit Stop

Select the winner of the FIA Fastest Pit Stop Award. This is based on the stationary time of a car in the pits. Official data recorded by the FIA at the time of the podium presentation will be used for settlement.

Futures/Tournament Betting

Drivers’ Championship

Each participant is priced to be the top driver over the Formula 1 season in accordance with Drivers’ Championship standings and rules as specified by the FIA. Each Way terms apply.

Constructors’ Championship

Each participant is priced to be the top constructor over the Formula 1 season in accordance with Constructors’ Championship standings and rules as specified by the FIA. Each Way terms apply.

Match Betting/Group Betting

Two drivers or constructors may be paired/put in a group for betting purposes, and odds offered on which of them will finish in a higher position in the Drivers’/Constructors’ Championship standings as specified by the FIA and in accordance with their official rules. Minimum 16 races must take place for bets to stand.

Individual Team Points/Team Spread Matchups for Season/Team Season Specials

All bets are action regardless of driver changes. Minimum 16 races must be raced for bets to stand. Excludes Sprint Races.

Most Race Wins/Pole Positions/Fastest Laps/Podium Finishes

Markets are settled based on results over the whole season. For settlement purposes, official results from the FIA count, including any result changes imposed by the FIA at the time of the podium presentation for the last race of the season. Dead-heat rules may apply.

Individual Driver Points/Driver Spread Matchup For Season/Driver Season Specials

For bets to stand, each driver must take part in six races for the team he starts the season with. If a driver switches team after more than six races then points/finishing placings accrued with new team will count in addition to those gained with original team. Minimum 16 races must take place for bets to stand. Excludes Sprint Races.

Driver Season Race Wins

For bets to stand, a driver must take part in six races for the team he starts the season with. If a driver switches teams after more than six races, then wins accrued with the new team will count in addition to those gained with the original team. A minimum of 16 races must take place for bets to stand. Excludes Sprint Races.

Team/Driver Spread Betting

All bets are action regardless of team changes. Minimum 16 races must take place for bets to stand.

Most Race Wins/Pole Positions/Fastest Laps/Podium Finishes

Markets are settled based on results over the whole season. For settlement purposes, official results from the FIA count, including any result changes imposed by the FIA at the time of the podium presentation for the last race of the season. Dead-heat rules may apply.

Individual Driver Points/Driver Spread Matchup For Season/Driver Season Specials

For bets to stand, each driver must take part in six races for the team he starts the season with. If a driver switches team after more than six races then points/finishing placings accrued with new team will count in addition to those gained with original team. Minimum 16 races must take place for bets to stand. Excludes Sprint Races.

Safety Car Markets

Safety Car and Virtual Safety Car in Race?

There must be both a Safety Car and Virtual Safety Car period during the Race for “Yes” to be deemed the winning outcome based on the settlement criteria detailed in the individual markets (above).

Number Of Safety Cars

A Safety Car Period is defined as the need for the Safety Car to run in front of the leading car during a specified race. Should the race start under the Safety Car, then this counts towards the final tally. If the race finishes under Safety Car conditions but the safety car has not had time to get to the front of the leading car, this will also count towards the tally. Virtual Safety Car periods do not count.

Will There Be a Safety Car Period During the Race?

A Safety Car Period is defined as the need for the Safety Car to run in front of the leading car during a specified race. Should the race start under the Safety Car, then all bets concerning the Safety Car market will be settled as “Yes”. If the race finishes under Safety Car conditions but the safety car has not had time to get to the front of the leading car, this market will be settled as “Yes”. Virtual Safety Car periods do not count.

Number Of Virtual Safety Cars

A Virtual Safety Car Period is defined as the need for all cars to be slowed down to a set speed limit in order to make the track safe to continue racing. Unlike the normal Safety Car procedure, no actual car will lead the cars around but instead drivers will see VSC messages around the track and will slow down to the required speed. Should the race start or end under a Virtual Safety Car condition, then this counts towards the final tally. Normal Safety Car periods do not count for the purposes of this market.

Will There Be a Virtual Safety Car Period During the Race?

A Virtual Safety Car Period is defined as the need for all cars to be slowed down to a set speed limit in order to make the track safe to continue racing. Unlike the normal Safety Car procedure, no actual car will lead the cars around but instead drivers will see VSC messages around the track and will slow down to the required speed. Should the race start or end under a Virtual Safety Car condition, the market will be settled as “Yes”. Normal Safety Car periods do not count for the purposes of this market.

Forecasts/Tricasts

Straight Tricast

The selected drivers must come 1st, 2nd, and 3rd in the specified order. Any other finishing position or retirement then the bet is a loser. Settlement is based on the result at the time of the podium presentation. Subsequent disqualifications do not affect bets. If a driver is not in position to start the formation lap, bets involving that driver are deemed no action.

Combination Tricast

All three drivers must finish in the first three in the race. Any other finishing position or retirement then the bet is a loser. Settlement is based on the result at the time of the podium presentation. Subsequent disqualifications do not affect bets. If a driver is not in position to start the formation lap, bets involving that driver are deemed no action.

Straight Forecast

The selected drivers must come 1st and 2nd in the specified order. Any other finishing position or retirement, then the bet is a loser. Settlement is based on the result at the time of the podium presentation. Subsequent disqualifications do not affect bets. If a driver is not in position to start the formation lap, bets involving that driver are deemed no action.

Dual Forecast

Both drivers must finish in the first two in the race. Any other finishing position or retirement, then the bet is a loser. Based on the result at the time of the podium presentation. Subsequent disqualifications do not affect bets. If a driver is not in position to start the formation lap, bets involving that driver are deemed no action.

Podium/Finish Markets

First Podium/Points/Win/Non-Podium Finish

Predict the first Grand Prix in which the specified driver will Finish on the Podium/Finish in the Points/Win a Race/Not have a Podium Finish. All races must take place in the specified order. Specified driver must take part in qualifying for bets to stand. Specified driver does not have to finish the race for bets to stand.

Finish in the Points/Podium Finish

The result for settlement is at the time of the podium presentation. Subsequent disqualifications and/or appeals will not affect bets.

Fastest Driver in Every Qualifying Session

Predict whether an individual driver will be the fastest qualifier in all 3 sessions of qualifying.

To Finish the Race in a Better/Same/Worse Position than Grid Position

Settlement will be based on the driver's final position on the FIA's official classification at the time of the podium presentation and the driver's grid position at the start of the race. To receive a finishing position the driver must be a classified finisher in accordance with the FIA's rules. Any bet on a driver who is classed as retired on the official FIA classification and not given a finishing position is deemed a loser. Any driver not starting the race from their designated grid position, including from the pit lane, will be declared no action.

Highest Finishing Position

If both drivers fail to complete the race, then the driver completing the most laps will be deemed the winner. If both drivers retire on the same lap, then bets will be settled on the official classification at the time of podium presentation.

Number of Classified Drivers/Groups to Finish/To Finish Last/To Be Classified/Not to Finish the Race/Both Cars To Be Classified/Team Classified Drivers 3-Way

Drivers that have completed 90% or more of the number of laps completed by the winner (rounded down to the nearest whole number of laps) are regarded as finishers in line with the official FIA classification at the time of the podium presentation.

Individual Grand Prix Betting

All drivers who start the formation lap are deemed as starters. The podium positions will be used to determine 1st, 2nd, and 3rd for betting purposes.

Race Highest Scoring Constructor

The result will be determined by the combined points total of both drivers within a constructor’s team. Dead-heat rules apply.

Race Best of Rest

Bets stand irrespective of individual withdrawals. Bets will be settled on the official FIA result at the time of the podium presentation.

Race Group Betting

The winner is the driver achieving the highest placing at the time of the podium presentation. If all drivers in the group fail to be classified, then the driver completing the most laps will be deemed the winner. If all drivers in the group fail to be classified and two or more drivers retired on the same lap, then dead-heat rules apply. Drivers are grouped together for betting purposes only. Non-starter no-bet deductions in line with Rule 4 (Deductions) will apply. Bets will be settled on the official FIA result at the time of the podium presentation.

Number of Race Leaders

The driver who is in the car occupying the forward most grid spot position (normally pole position) at the start of the race counts as a race leader. In addition, after the race has started any driver who completes a lap in first place counts as a race leader. The official FIA results at the time of the podium presentation for the race will be used.

Team Points

Bets will be settled on the combined points total of both drivers within a manufacturer's team.

Grand Slam

Predict whether an individual driver will be the fastest qualifier, record the fastest race lap, lead every race lap, and win the named Grand Prix.

Driver Spread Matches

The result will be determined by the number of points accumulated for a specified race by the two named drivers after the spread has been applied.

Spread Betting

Each driver's spread is applied to their race time. The driver with the best race time after applying the spread is considered the winner of this market. Race Leader must complete 40 laps for bets to stand. Bets stand irrespective of individual withdrawals. Any driver who does not finish the race or whose official classification is 1 lap or greater behind the winner will be deemed a loser. Dead-heat rules apply.

First Race Win

All races must take place in the specified order otherwise bets are deemed no action. Specified driver must take part in qualifying for bets to stand.

Finishing Position Markets

If both drivers fail to complete the race, then the driver completing the most laps will be deemed the winner. If both drivers retire on the same lap, then bets will be settled on the official classification at the time of podium presentation.

Race Match Betting

Bets will be settled on the official classification at the time of podium presentation.

Race Match Betting (Team)

Bets will be settled based on the team with the best classified car in the official FIA classification at the time of the podium presentation. If neither team has a car classified, then the team with the car that completed the most laps is the winner. If neither team has a car classified, and the best car from both teams have completed an equal number of laps, all bets will be deemed no action. If at least one of the two teams start with less than two drivers, all bets will be deemed no action.

Winning Margin

Bets will be settled on the official FIA result at the time of the podium presentation.

Winning Car

All cars will be deemed as starters. The podium positions will be used to determine 1st, 2nd, and 3rd for betting purposes.

Constructor Spread

The result will be determined by the number of points accumulated for a specified race by the two named constructors after the spread has been applied.

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